For more technical information, demos, or licensing details,
contact us at:
lipsync@automaticsync.com

phone: 510-582-3437


Gaming

Automatic Sync Technologies (AST) software is used in the gaming business in three key ways:

  • Lip sync for game content production
  • Lip sync for real-time chat using audio-enabled avatars
  • Enable end users to add new dialogue to your games


AST Products to Leverage:

Game Production

ProductionSync software processes the audio content of your animated character and provides precise timing information for exactly which phoneme sounds are said at precisely what time. This enables rapid and effortless production of character animation. This highly accurate automatically generated information can be used for:

  • Automatic Lip Syncing
  • Automatic synchronization of Production Cues and Facial Gestures

If you run a custom game production pipeline:

add ProductionSync to your process to virtually eliminate the turnaround time to get character animation synchronized.

If you build a gaming platform:

add ProductionSync to give your customers the ability to complete facial animation merely by dropping in the voice files.

Realtime Gaming

InstantSync software processes a real-time audio stream to extract the timing of phoneme sounds in the stream. This data can then be used to render a synchronized avatar that matches an incoming audio stream. InstantSync is used to enable real-time, voice-based chat with avatars in multiplayer gaming scenarios.

If you want to add voice-based chat to your game:

add InstantSync to your system to provide real-time lip movement information for avatar-based voice chat capabilities.


Applications for Gaming

Automatic Lip Syncing

Lip syncing of your animated characters can be automatically generated and synchronized from your audio file.

Automatic Syncing of Production Cues, Facial Gestures

Production Cues and Facial Gestures can be embedded in your written script text and automatically precisely positioned in time from your existing audio file. Production Cues such as "sword flashes" or "helicopter door bursts open" and Facial Gestures such as "raise_eyebrows#2" or "smile#4" can be automatically precisely synchronized in time from the audio file.

Automatic Sync software is available as an SDK, has a small footprint, runs faster than real time, and is available for Windows, Mac and Linux. Additional technical details are available at the ProductionSync and InstantSync product pages.

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